Divine super defence potion(3)members
“3 doses of divine super defence potion.”
About this item
A divine super defence potion is a stat-boosting potion that increases the player's Defence level by 5 + 15% of the player's Defence level for 5 minutes. During these 5 minutes, the player's Defence level will not drain below the maximum boost of the potion. Although natural stat drain is disabled, the player's stats can still be decreased or increased by the use of other spells and potions. Once the 5 minutes are over, any stats normally boosted by the potion will be reduced back to their base level; Preserve does not affect the duration of the potion.
From Divine super defence potion on the Old School RuneScape Wiki, used under CC BY-NC-SA 3.0.
- Buy limit
- 2,000 per 4h
- High alch
- 102
- Shop value
- 170
- Traded last hour
- 2
Its high alch value of 102 does not cover the 150 nature rune it would burn, so alching is a loss before the item itself is counted.
One unit, right now
- Buy at (instant-sell)traded 1h ago
- 2,920
- Sell at (instant-buy)traded 6h ago
- 3,066
- Spread
- 146
- Tax on the sale
- −61
- Margin per unit
- 85
Breakeven sell price is 2,980 — a spread of 2.05% just to clear the tax.
Your 1.00M
- Buy limit per 4 hours
- 2,000
- Units you can fund
- 342
- Capital required
- 998,640
- Profit per window
- 29,070
Price is stale, governed by the sell side at 6h. You can get in faster than you can get out.
Prices refreshed 4m ago.
Against its own history last 90 days · 63 daily bars
wider than 53% of the last 63 days
64% of the way up its 90-day range
Measured with medians rather than averages, because one spike — an update, a streamer, a brief squeeze — drags an average around for weeks afterwards and makes everything since look ordinary. Worth noting here: this item typically moves 16.68% in a day, which is more than the 5.00% you would be capturing — so holding it overnight risks more than the flip makes.